Affective Ludology
Affective Ludology

Affective Ludology

Scientific Measurement of User Experience in Interactive Entertainment

Buch, Englisch, 325 Seiten

Autor: Prof. Dr. Lennart Nacke

Herausgeber / Co-Autor: Lennart Nacke

Erscheinungsdatum: 2009

Auflage: 1st

Seitenangabe: 1-301


Aufrufe gesamt: 912, letzte 30 Tage: 4

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Bezugsquelle:

Digital games provide the most engaging interactive experiences. Researching gameplay experience is done mainly in the science and technology (e.g., human-computer interaction, physiological and entertainment computing) and social science (e.g., media psychology, psychophysiology, and communication sciences) research communities. This thesis is located at the intersection of these research areas, bringing together emerging methodological and scientific approaches from these multi-faceted communities for an affective ludology; a novel take on game analysis and design with focus on the player.

Prof. Dr. Lennart Nacke

CA, Oshawa, ON

Professor

Publikationen: 1

Veranstaltungen: 1

Aufrufe seit 07/2014: 315
Aufrufe letzte 30 Tage: 5