Buch, Englisch, 325 Seiten
Autor: Prof. Dr. Lennart Nacke
Herausgeber / Co-Autor: Lennart Nacke
Erscheinungsdatum: 2009
Auflage: 1st
Seitenangabe: 1-301
Aufrufe gesamt: 930, letzte 30 Tage: 4
Digital games provide the most engaging interactive experiences. Researching gameplay experience is done mainly in the science and technology (e.g., human-computer interaction, physiological and entertainment computing) and social science (e.g., media psychology, psychophysiology, and communication sciences) research communities. This thesis is located at the intersection of these research areas, bringing together emerging methodological and scientific approaches from these multi-faceted communities for an affective ludology; a novel take on game analysis and design with focus on the player.
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Publikationen: 1
Veranstaltungen: 1
Aufrufe seit 07/2014: 341
Aufrufe letzte 30 Tage: 21